Independent Game Studio

Games

Two worlds. One studio voice. Click a game to open its page.

Sugar Cards • 3–5 players • 15 min

THAT'S NOT FUNNY!

A mischievous game of awful presents, birthday sabotage, and beautifully polite cruelty.

  • Quick to learn, with deeper strategy as the rounds unfold
  • Some birthdays make it through… most don’t

Click to open

Sugar Cards • 2–6 players • 10 min

REVERSO!

A fast reflex card game. Flip a card, shout the REVERSO in 3 seconds… or you lose.

  • Family chaos, instantly teachable
  • Illustrated and language-light
  • Perfect for quick rounds and challenges

Click to open

Sugar 1 vs Many • 20 min

Coletazo

A cute-but-clever 1 vs many family strategy game. Light on rules, rich in decisions.

  • Tactical, replayable, and friendly
  • Strong table presence
  • Designed for families and kids 8+

Click to open

Shadow Adults • up to 5 hours

Hauntings

An ambitious esoteric experience. Ritual tension, long arcs, and consequences that linger.

  • Atmospheric, narrative-forward design
  • High commitment, high reward
  • Built for dedicated adult tables

Click to open

Want early access? Join the Circle to get playtest calls, previews, and release news.

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About Us

Sugar & Shadow Games develops two distinct product lines under a single creative direction. Our Sugar Games prioritize clarity, immediacy, and table energy — accessible designs that travel fast through word-of-mouth and invite repeat play.

Our Shadow Games push further: visionary, atmospheric, and strategically deeper experiences shaped by richer themes, longer arcs, and the exploration of the “shadow” within play.

The Team

Fab The Shadow Behind

The true hidden engine. You never see him on the cover, but he’s the one making everything work. Silent strategist, problem fixer, keeper of the project’s secrets. When something seems impossible, Fab is already three steps ahead with the solution in his pocket.

“I don’t need credit, I need it to work.”

Gaius The Visual Sorcerer

The aesthetic eye of the group. She turns confused ideas into visuals that make people say “WOW!” at first glance. Pixel-perfect, killer palettes, and layouts that hypnotize and never let go.

“If it’s not beautiful, it’s not finished.”

March The Hype Queen

The undisputed queen of controlled hype. Sharp copy, strong reveal timing, and a talent for making a small project feel impossible to ignore.

“It’s not marketing, it’s storytelling.”

NicK The Mechanic Destroyer

The official destroyer of mechanics, in the best possible way. Plays, replays, breaks everything, finds hidden exploits, suggests brilliant fixes, and saves the game multiple times a day.

“If it survives me, it survives anyone.”

Bea The Chosen One

Fast learner, fresh eyes, dangerous questions. She brings energy, instinct, and the courage to challenge ideas that everyone else was ready to accept.

“I’m not here to follow… I’m here to surpass.”

Our Circle Feedback

“THAT'S NOT FUNNY! You don’t lose because of the cards. You lose because of people.”
— Playtester, Family Night
“THAT'S NOT FUNNY! I’ve never slammed a table this hard in a game before.”
— Playtester, Family Night
“REVERSO! turned our living room into a screaming match — in the best way.”
— Playtester, Family Night
“So far just a vision, but Hauntings feels like opening a door you can’t close again.”
— Early reader, Shadow Circle
“Coletazo is cute on the surface, but there’s real strategy underneath.”
— Playtester, Family Night

Email

Fastest way to reach us.

hello@sugarandshadowgames.com